![]() As soon as i bought and connected the MSI xinput controller (about a month ago) together with the dinput controllers, the dinput controllers were no longer recognized in PPSSPP (the MSI works fine). I had 3 dinput controllers connected and everything worked fine before connecting the MSI. The MSI xinput joystick works with all possible configurations of xinput & dinput. So it is not a case of the joystick working with previous versions and suddenly breaking. The results are the same in either case.Ĥ) Please attach the log file with the Cyborg connected, might see something wrong in there.I bought the MSI xinput controller recently. The title bar of the properties window says "Azeron Keypad - C0nf1gur4t0r properties" and the "test" tab displays no graphical representation of the inputs it might be testing for.ģ) Did you try testing both, software and onboard profiles in-game ? However, when selecting "Properties" for the entry in position 4, it does not resemble the xInput entry for the cyborg. The entry in position 3 looks much like the non-xInput entry for the cyborg. In both cases there are two entries "Azeron Keypad - DirectInput", but the ordering and properties are different.įor the cyborg, they are in positions 1 and 4, with xInputs in position 1.įor the classic, they are in positions 3 and 4. hot-switching to keybard mode gets stick response while in keyboard mode, but remains unresponsive when switched back to xInput mode.ġ) Do both keypads show up in joy.cpl the same way ? When I do this, SoT still does not respond to xInput (keys or stick) from the cyborg. If no luck, whilst in-game switch the thumbstick to keyboard mode and then back to xbox360 If problem 2 can be resolved and the replacement module is still available, I would like to purchase one so I can keep the Classic as a spare.ġ) Try launching the game without the keypad connected and then connect it. Request: Assuming problem 2 can be resolved, would it be possible to obtain a replacement for the Classic's thumbstick module? I do not see the part listed in the store, but i did find a video on the Azeron youtube channel detailing how to replace it. ![]() Problem 2: Please help me get the Classic working again after the failed firmware update Problem 1: Please help me get SoT accepting xInput from the Cyborg as it used to do with the Classic The LEDs no longer light and Windows no longer recognizes the device in Device Manager. When, at the direction of the software, I pushed the reset button on the Classic, the software reported failure to update. I tried switching back to the classic to test whether that still worked with SoT but the Azeron software said I needed to upgrade the firmware. I upgraded to the cyborg because the thumbstick wore out on the classic. The second issue is with my Azeron Classic. I have played SoT for years with my Azeron Classic, so I know the game will accept the mixed xInput and kb/n input, so this should not be compatibility / game support issue. joy.cpl show the xInputs are recognized by Windows, and at least one Steam game recognizes it, so I'm thinking this issue is something like drivers or device priority. The first issue is that I have a new Azeron Cyborg and the xInput bindings I have defined (buttons and stick) are all being ignored by Sea of Thieves (Microsoft Store version, not Steam). I have two problems to solve here, and one request.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |